Overkill 3 out now on Windows Phone and Windows 8.1

Overkill 3, a popular Android and iOS third-person shooter, made its way to Windows Phone today. The game will soon be released for Windows 8.1 sometime soon. Overkill 3 is a great game that brings elements of console-gaming to Windows Phone with over 50 levels across 10 unique environments. With stunning audio effects and a thrilling music soundtrack, Overkill 3 presents gamers with a thrilling storyline, packed with new challenges and surprises around every corner.

Overkill 3 pulls back from the series’ fondness for staring down gun sights, focusing on third person, cover-focused gameplay. Developer Craneballs Studios released the above teaser this week, giving fans snapshots of the locales, infantry and vehicles they’ll riddle with bullets on their Android and iOS devices in Q3 of this year.

Serving as Craneballs’ first project developed with Unity, Overkill 3 will spread more than 50 unique levels and a dozen boss fights across 10 environments. There should be a noticeable uptick in visuals too, as Overkill 3’s opposing forces have “6-10 times more polygons” than the targets found in its predecessor. In addition, if you are in need of Cheap Overkill 3 Items, you can visit our website z2u.com.

The cover-and-fire mechanic is so prevalent in gaming today that Craneballs Studios felt comfortable employing it as the game’s main mechanic. Unfortunately this means that, if cover-and-fire shooters aren’t your thing, you’re not going to get that much out of Overkill 3.

Overkill 3 was originally made as a TPS, but Game Troopers decided to fund the re-make into a VR title. The game features some cool features like crouch and stand combat, and quite awesome mechanics for taking cover. We downloaded the conventional build, not the VR one – and gave a quick spin. Weapon tracing is as realistic as mobile platforms can allow, as paired with ‘adjusted aiming’. Graphics are average, as the game reminds us of Call of Duty: Modern Warfare, hopefully the developers can improve. The only thing that really bothers me is that they really need to improve bullet travel time. In few moments you can see lag alike moments where bullets don’t hit target right after shooting.